![]() ![]() Right click on your unused devices, and disable them. These are all the things that windows sees as a microphone or recording device. If you aren't sure if it's being used, then right click it and click "test" and it will play a sound out of whatever that device is.Īfter disabling all of the unused playback devices, we're going to do the same thing to all of the recording devices.Īt the top, click on the "recording" tab. Right click on each device that isn't being used, and click "disable". If it does, click on it to make it go away. Right click on any device and make sure "show disabled devices" does NOT have a check by it. This shows a list of everything that your computer thinks can play audio. Right click the sound icon in your taskbar and click "sounds".Īt the top, click on the "playback" tab. We'll be going back to the same control panel we did in Fix 1. This shouldn't fix this problem, but I'll be damned if it didn't work for some unholy reason. If not, proceed to fix 2.įix 2: Disable unused audio devices in windows sound control panel. ![]() Try starting up Worms and see if that fixed it. You should see the old-school windows menu for sounds.Īt the top, click on the tab labeled "Communications". Right click the volume icon in your taskbar, and click "sounds". It didn't work for me, but hey, maybe you'll be lucky.) (This is normally the first fix for ANY game that does this. There are two fixes for this I will list the simplest fix first.įix 1: Turn off audio ducking in windows sound control panel. This is commonly used for when you use software for voice communication (Skype, discord, etc.). This is called "audio ducking", where a program is allowed to tell windows that it's audio is more important, and lowers the volume levels of everything else. Ok, so here's the problem: Whenever A multiplayer lobby is joined, all other PC audio gets turned wayyy down.
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